It’s finally time for a new update! Let’s take a look at some builds from September and October last year.
First up, the bookshelf behind the whiteboard gets some more residents:
Lots of brightly coloured books. They don’t have titles, but that’s what you get for being background details.
Next up, Ton-chan gets a cupboard to sit on:
The pink tin is where the turtle food is stored.
Too bad there’s no aquarium yet. Sorry, Ton-chan! You’ll have to wait in the bucket a little longer!
The next addition is an important one:
Finally, the desks make their appearance!
These were a bit more difficult to model, since they have some more organic shapes in them. Where did KyoAni get the design from?
This side of the room is looking pretty good!
Nothing new in the next build, except for a very important fix. I finally switched to FXAA to get rid of the annoying white dots. Check out this comparison:
It may not seem like a big deal, but it’s very annoying in VR. The pixels are a lot bigger when they’re right in front of your face.
Good news, Ton-chan! Your aquarium has arrived!
It took a while to get the aquarium looking how I wanted, but I got there in the end. The water ripple is a simple glass shader with animated UV coordinates. It’s not an accurate depiction of how water refracts light, but it has the advantage of being possible in a game engine.
Also, please note that Ton-chan’s food tin now has white stars instead of white dots. Hey, I go for accuracy where it counts.
I made some changes to the aquarium in the following build.
I used a different light for the glow around the aquarium (for performance reasons), and modified the pebble texture to make it clearer.
But that’s not all:
Yay! Chairs! These were especially annoying to model!
Take a close look at the arm rests. They start out flat, then twist to match the angle of the back rest (which is supported solely by the arm rests). They are also the back legs.
I refuse to believe that any school would purchase such a bizarre chair for their students.
Thanks for stopping by! Remember, these pictures were taken from builds in September and October last year. There’s been a lot of progress since then, and I can’t wait to show you.
Any complaints about late updates should be forwarded to Orihime and Hikoboshi in Vega and Altair respectively.